addon interface wow-using dungeon for leveling

When world of war craft was released about 5 years ago, people didn’t run many dungeons. It addon interface wow was something that guilds did, but not something that general players got into. It was extremely difficult to find other players who were willing to party with you then travel half way across the world just to enter the dungeon.



Having warlock in your group was pretty much essential for teleporting people to the dungeon; otherwise your group would never get started. There are so many awesome lower level dungeons but most players never get to see them because it is even harder to find lower level players to group with since everybody in the server was already level 80.


But all that has changed now with the new dungeon finder system in patch 3.3. If you hop into world of war craft right now and hit your button the old looking for   group window, you will get the new dungeon finder instead.

It looks kind of close to how the old one was laid out. You have got your role selection at the top of tank, healer or DPS. You have also got the option to be the leader of the party. The system will automatically find a group for you and then teleport everyone inside the dungeon to begin playing immediately, how cool is that!

If you ever follow the quest story line in world of war craft, you will know that eventually the story will lead you inside…you guessed it dungeons. It was frustrating back then to have these awesome quests sitting in your log book that you are dying to complete, but cant.

Waiting until you are a high enough level to solo it yourself pretty much takes the fun out and rewards are no longer useful. I saw the potential when blizzard released their new dungeon finder and I knew this tool was going to help with my leveling a lot.

Now it is actually a common thing to do. So many players get to level 15 and then they do literally nothing but random dungeons until level80…while this is a legitimate strategy to leveling, I do find it somewhat boring only doing dungeons. It still feels like grinding to me, just killing monsters over and again with no purpose.

The original design by blizzard of dungeons is that it would be the last place that you visit to complete your quest line, and that is exactly what I did. I always collect all the quests required for the dungeon before entering a dungeon, there are always about 3-5 quests available per dungeon and some of them require you to complete a chain of solo quests first before you can get them.

Dungeons quests are considered more difficult and reward you with double experience points and rare blue quality items; it is amazing because completing 5 quests in a dungeon is like completing 10 quests solo.

The combination of the fast grinding experience in dungeons plus the dungeons quests gives you the fastest leveling ever. I often get the 1 full level just by turning in my quests. I would get about 1.5-2 levels completing the dungeon then get another 1-1.5 levels just by turning in quests and I will get rare blue quality items comparable and sometimes better than heirloom items.

There are some resources out there such as wow head and wow wiki to help you find and complete these dungeons; these were helpful until I stumbled upon dug is dungeon leveling guide. It is a step by step guide for dungeons at every level, for example I am level 15 and I want to complete the rage fire chasm dungeon with quests.

I simply select the rage fire chasm guide and follow the step-by step guide, which contains all the pre- requisite quests for rage-fire chasm. The guide also instructs me when I should zone, queue and begin the dungeon, and once I have completed the dungeon. The guide automatically gives me full instructions as to where I should turn in the quests and how to get there.

Once I complete one dungeon I can move on to the next dungeon guide who is wailing caverns, and all this time I have leveled at a very fast rate. Having the guide viewable inside the game is a God send and it makes it so simple and easy, I wish blizzard had made something like this built in. I guess it would probably make the game too easy.

Dug is dungeon leveling guide skips all the non- essential solo quests and gets you to complete the pre-requisite dungeon quests. I noticed that dugi sometimes adds in solo quests that aren’t necessary for a dungeon but that’s because I was going to be questing in that certain area anyway so it was definitely a good idea to complete the extra solo quests at the same time so I am glad he added those in.

This was my level progress for my new orca shaman from using this guide, with the help of dungeon quests I steadily gain 2-3 levels per dungeon and I didn’t have to run each dungeon more than once which would have been boring.

Level16 rage fire chasm
Level18 wailing caverns
Level20 shadow fang keep
Level23 black fathom deeps
Level25 rezone fen crawl
Level27 gnomeregan
Level29.5 scarlet monastery graveyard
Level31 scarlet monastery library
Level33 rezones down
Level35 scarlet monastery armory
Level37 scarlet monetary cathedral and I actually ran this twice because I didn’t get the items that I wanted the first time.
Level40 uldaman
Level43.5 zul farrak
Level46 mauradon
Level48.5 sunken temple
Level53 Blackrock depths prison
Level55 sholomance
Level57 stratholme

At level 58 I would have just went straight to outland but I didn’t want to abandon my group so I leveled it almost 59 before I want to outlands. Well that is my progress so far, and I have loved every minute of leveling.
World of war craft felt like a brand new game. Some of the storylines in these dungeons are truly epic; it’s hard to pick a favorite but alderman really stood out to me as my first epic dungeon experience.

I hope blizzard would revamp these dungeons for cataclysm because it would be shame to lose them forever. I highly recommend you complete these dungeons before cataclysm comes, so you truly experience the rich storyline in world of war craft have also seen many players reaching level 80 and yet still don’t have clue on how to play their class.


 Leveling in dungeons is the best way to learn your class because as you level up, the dungeon gets harder and harder and you will gradually learn on how to play your class role so that once you reach level 80 you won’t get laughed or licked out of guilds and raids because you didn’t know how to play your class in dungeons. If you are interested with addon interface wow leveling faster than before then I highly recommend dug is WOW leveling guides.

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