power leveling wow guide- mage leveling guide.
As a mage you have some
great advantages power leveling wowguide while leveling. Of course, many classes have their pros and cons but
a mage is great to level because he can make his own food and water, teleport
to cities from one to another continent and is able to blink which also reduces run time.
As for the best leveling
build, the opinions are divided. Some would swear with the frost build because
it is more manna efficient. I however, would go for a fire/arcane build for the
simple reason that you take down the enemies faster and the arcane tree will
provide you with manna regeneration and more stats.
Let’s first have a look
at the full fire talent tree through.
Megaleveling build: fire- as a fire mage you can start attacking
with either a fireball or hypoblast, shoot a 2nd fireball and then a
fire blast. If the target isn’t dead yet you just frost nova, take a step back
and make another fireball fire blast combo.
Blast wave and dragon
breath will also become available at a later level and they can do the
finishing touches as well. Now why I didn’t take improved scorch until you get
the hot streak talent. Molten shields, fiery payback and blazing speed are not
necessary for leveling purposes.
I did choose impact; I
know many mages skip this one because it’s nice for leveling. If you manage to
use three of four fire based spells before the mob reaches you, you have a
30-40% chance to stun the mob for two seconds before he even reaches you.
I took a bit of frost
because of the reduced manna cost of both frost and fire spells through the
talent called precision. Another option, and my favorite, is to go for arcane
fire which is a nice combination.
This build has a manna
preserving advantage because 60% of the regeneration continues while casting.
You will also be surprised with the amount of critical hits you will get with
this build which also refund 30% of the spells costs.
You will also have 10%
more spirit and 15% more intellect. Arcane concentration will allow about 10%
of your spells to be cast free of costs. This build will not give you AOE
spells like blast, wave and dragon breath but will be mainly focused on
fireballs, hypoblasts and fire blasts.
Your arcane explosion
will be boosted a bit so that is good choice for AOE purposes. Presence of mind
and arcane power will give you extra great abilities that will cause high burst
damage when needed.
You can choose to go full frost but especially
in the first 30 levels you will be a lot worse off than the builds stated
above. Shatter then becomes nice, and later you got icy veins, water elemental,
cold snap etc, but the damage output of this build isn’t as high as compared to
the ones above.
Mage-magicis what they do best- a mage is a powerful casting class
capable to do immense amounts of damage and control the enemies. While using
arcane, fire and frost a mage is definitely one of the best damage dealing
classes in wow.
Mages are known to do
great area of effect damage with several great abilities and be able to control
both enemy NPC and players with polymorph, frost nova and the like. The
downside of a mage is that one usually has low hit points and his cloth armor
doesn’t help with his survivability.
He does have spells to
keep enemies at bay thought or to cast an ice block which makes the mage immune
to any damage for a period of time. A mage is incapable to heal or tank so
damage dealing is his main purpose.
The mage does have
other abilities that make him wanted in many groups and PVP teams. Like said
before, the polymorph ability is great to control mobs because it turns a
humanoid or beast enemy NPC or player into a sheep, turtle or pig.
A mage can also
teleport to other cities and even make portals so others can benefit from his
ability. Another reason why a mage is always welcome in a group is his ability
to conjure food and water which is especially welcomed by healers that
otherwise would have to buy their manna drinks.
These abilities also
come in very handy while leveling. Being able to teleport will save a lot of
time on the long run and making food and drinks whenever once pleases is also a
time and money saver. The mage can also buff him with arcane intellect and has
several magical armors he can choose from.
He can also cast arcane
intellect on his party or even entire raids. One thing that is nice to know is
that dalaran, the capital of north rend, is a mage city. The Kirin tor is a faction of mages and all
the mage players start with friendly reputation towards this faction.
The mage class can be
played by gnomes, draenei, humans, trolls, blood elves and undead players.
Mages have three talent builds namely arcane, frost and fire. You will run into
mages that have specialized in any of these talent trees because they all have
pros and cons.
It is up to your
preferences to whatever build you would like. I would advise you, if you intend
to make a mage, to try out several builds to see what you like best and not
just follow anybody else’s opinions.
I can tell you though that the frost build is
quite nice to level because it doesn’t burn your manna away that fast and you have
several nice abilities like the water elemental and ice barrier which absorbs
damage. At 80 this build is still nice and can be seen quite often in PVP.
Then there is the fire
build which focuses mainly on single target damage, even though also tow AOE
spells become available in this tree. It was never really worth to go 100%
arcane until the WOTLK arrived. With some new power leveling wow guide talents and a bigger variety of damaging
attacks this build has become a lot better and is now also a great build for
PVE and PVP. Arcane is also often used for hybrid build like frost/arcane, fire
/arcane.
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